Hvis Lyset Tar Oss (video)

 

This is the video I used in the application to Høstutstillingen 2017. The music is by Heiinghund, and used with the artist’s permission.

Now all I can do is wait, and hope the panel of judges like my work.

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Høstutstillingen 2017

Here in Norway, we have a thing called Høstutstillingen – an open call to all artists (art education not needed) to apply for an exhibition slot. In a fit of insanity, I decided to apply for said exhibition slot with my Hvis Lyset Tar Oss project, after it was suggested by a friend.

I whipped together a quick vlog of the editing of the extended cut. All of the videoclips in the vlog are filmed with my iPhone 6S+ & the 8mm app. I quite like the effect of that app.

 

Commissions – For Exposure

This is a sore subject for many artists, and The Oatmeal summed up the essence of it all.

theOatmeal_exposure_big.png

(Click the picture!)

The other day I was asked to do a commissioned illustration for a friend. The piece is for an album cover for one of his music projects. He was up-front about there not being much in way of money as payment for this (as it is a bit of a niche-album with a fairly small audience, myself included).

I am – basically – doing this for exposure. And I’m fine with that. Why? Well…

As of right now, about 10 people on the planet are aware of my art. I’m not exposed – at all. I have no exposure to refer people to, other than this website, my facebook page, my instagram and my youtube-channel. I am working on changing that fact, but as it stands – right now – I need all the exposure I can get. If I am ever to sell a piece of art, I need people to be aware of my existence as an artist: I need exposure.

Let me be absolutely crystal clear: My friend did not assume I would do this for free / for exposure – at all.

I did – however – suggest a sort of deal for my commission work. A commission for commission, if you will: I asked my friend to make a snippet of music I could use for my YouTube-videos in exchange for me creating album art. And I made sure to say it would be “as payment” for the commission. My art will get exposure, and his music project will get exposure, as he will be credited wherever and whenever I use the music.

So – why is this whole for exposure business such a sore subject for artists? If you ask an artist – who makes a living through their art – to do something, that artist will charge you for it. It’s their livelihood – it’s what puts food on their table. Be prepared to pay for art, that’s all I’m saying.

The artist can choose to do something for free / for exposure, but it’s the artist’s call – not yours.

 

World-Building & Twitter

I decided that, since I use Instagram as a way to expose my Art Photography, I could use Twitter as a means to expose my writing – so I made a twitter account for vinterheim. You can find me here @vinterheim

With that out of the way, let’s talk about world-building. It is something I have never really done before, and therefore also something I find myself struggling with. Nevertheless, it’s something that needs to be done in order for me to have complete control over the landscape and scenes in my novel. So – I build my world as best I can.

I had asked people to read the short 1400-or-so word text I had written the other day. And I received loads of feedback! Most of which were along the lines of I wish this was longer, I wanted to read more / this, that and the other thing needed more explanation. So I’ve done the sensible thing, and started to flesh out the storyline (a lot). This is partly also the reason I’m world-building my butt off. My intention is to write a novel that’s suitable for kids in the 8-10 year old age-bracket, but also a novel that could be read by older kids – even adults – and enjoyed equally. Is it a lofty ambition? Hell yes. I expect I will be revising and re-writing this beast several times before even considering attempting to get it published.

But hey, if nothing else – at least I’ll end up with something I can work with, right?

Hvis Lyset Tar Oss

The following is an on-going project inspired by blackmetal.

 

 

© vinterheim 2016